Solved SQL help

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d1craig

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can someone tell me what the columns do?

ie. FLD_COUNT





could you please tell me;-

range
count
gentime
smallgenrate
load
description

just want to know before i change anything.

EDIT - could also tell me the 1s for mongen aswell plz.

thanx in advance
 

Tai

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This is the mongen table you're looking at.

range - how far they spawn from the set coords. i.e. range 250 will spawn mobs randomly over a 250x250 square, the set coords being the center.

count - how many spawn at a time. I think this is limited to around 25. If you want more you'll have to add another row.

gentime - respawn time. i.e. how long you have to wait for a new mob to be spawned after it is killed.

smallgenrate
- can't remember.

load - not sure

description
- you don't need to edit this it doesn't do anything.
 
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d1craig

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lol yea i see now. thanx

so in the monster table what things does this lot change?;-

imgindex
lv
cooleye
bgtele

the rest seem obvious to me

why is the exp i am gaining ingame x3? i have changed some mob exps just too see if it worked and it did but it was at a rate of x3 lol
 
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Tai

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imgindex - this is the number of the mob in the .wil file (you will need to learn this when adding new mobs)
lv - level of the mob...you need to set this appropriately to your cave as it determines when they can be repulsed/s.dashed/etc etc by players
cooleye - how well the mob can see through hide/invis
bgtele - this is for BattleGround type maps from euro. if set to yes, the mobs will tele to you IF it's a BG map.

Look in your Exps.ini to change the exp rate.
 
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d1craig

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now jsut to make a note of all these things, i was pretty sure about the imgindex was jsut making sure though

yea it was the exp.ini at 3x lol

thanx for all your help m8 :)
 
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