Server can now be Accessed (Earlier than Scheduled). Mobs will spawn at 18:00GMT (7th June)
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Official Launch Time
Date: Friday, 7th June, 2019
Time: 18:00 GMT (6:00 PM)
- Assassin's are no longer playable.
- Lost Lands - Removed
- Southern Dunes - Removed
- Weapon Crafting - Removed
- Weapon Refine take 5 Minutes, but the duration is now how long before you can next refine.
- Collection Tonic also Automatically Harvests Monsters
- Repeatable Quests added
- Books
- Books are now Coloured by class (Small Back glow)
- Books no longer have pages (100% Success rate)
- Books have been made 3x Rarer.
- Level 4 Skill can no longer be gained by a 1/500 Chance.
- Level 4 Skills and Higher have had their Experience increased by x5.
- The amount of Exp per book will be now 1~3.
- Your Skill Rate (Buffs, Choker of Learning) will take effect
- Greater Evil Slayer - Now Level 49 and drops the same location as Improved Explosive Talisman
- Tao Pets have been Significantly buffed
- Starter Guild 10% Exp, Drop, Gold until level 25 - No penalty after
- +5% Exp, Drop Gold for being in any guild other than starter guild
- Sabuk Buff +10% Drop and Gold
- Companions Inventory Space has been doubled, (this is to help with no viable pick up filter)
- You can now use items whilst on horse (Potions, RT's, Item Parts)
- Selling Items - "Select All" will now Select items from your Companion Bag.
- Potion of Green now 25% Drop and 50% Gold (Half Potency) (Pending Review)
- Strength (Conservation oil) has been increased by 5 times
- Special Repair will remain 8 hour duration
- Defiance now also drops in the same place as Potion Mastery and Renounce.. etc
- Expensive books removed from the shop
- Cursor / Companion movement bug fixed.
- Booty Sale Bonus has been changed
- 100 Booty for 25% sale bonus
- 500 Booty for 50% sale bonus
- 2000 Booty for 75% sale bonus
- 5000 Booty for 100% sale bonus
- Shield Stats and drops Revised
- Emblem Stats Revised
- Companion's can now gain Experience when Picking up an Item. (1 in 100 Chance per item on pick up)
- Automatic Reconnect on Time out / disconnect if in SZ
- Archers will no longer run away, they will stand their ground, players with high ping are unfairly punished because of this
- Weapon Reset Increased the requirement to keep a stat from 5 to 7
- Stat Extractor - Removed
- Refine Extrotor - Removed.
- Tonic of Collection - Permanent - 1,000GG
- Tonic of Comfort - Removed
- Companion Ticket - 500 GG
- Mark of ?? [T] - Removed
- Mark of ?? [P] - 500 GG
- Tonic of Luck - 250 GG
- Permanent Buffs Removed Ex. (Megaphone will remain for global before 33)
- Horse Armour(s) - Price Reduced by Half.
- Elixir of Regret(s) - 100 GG
- Companion Experience Tonic, x2 Rate, 100GG - Does NOT pause in SafeZone
- Zircon Purchases
- You will receive a percent of your past donations depending on the donations age.
- Over 12 Months will be 2% (From Official Launch Time)
- 8~12 Months will be 4% (From Official Launch Time)
- 4~8 Months will be 6% (From Official Launch Time)
- 2~4 Months will be 10% (From Official Launch Time)
- 0~2 Months will be 100% (From Official Launch Time)
- Fortune Checker will now cost 75 Hunt/Game Gold (Up from 25). Once you have checked an Item, You can continue to check it for free.(edited)
Accessory Refine Changes
- Max Level 5(4 Upgrades)
- Experience to Level up Accessory
- Lv1 -> 2 = 5,000 Exp
- Lv2-> 3 = 50,000 Exp
- Lv3 -> 4 = 500,000 Exp
- Lv4 -> 5 = 5,000,000 Exp
- You no longer need to use the Same accessory to level up. (You can use any Accessory)
- The Level of the accessory you use, will be the Experience your item will gain
- Superior Items will Yield 100x more Experience.
- You can Reset the Accessory.
- You will not Gain any bonus/extra Exp from already levelled items.
- Elite Items will yield 5,000 Exp,
- Exp is now Split Equally across the players, regardless of Level.
- Each Member adds 10% more Exp.
- Exp Rates
- Having 1 of each class adds 20% More Exp
- Having 2 of each class adds 50% More Exp
- Having 3 of each class adds 80% More Exp
- Drop Rates
- Having 1 of each class adds 10% More Drop
- Having 2 of each class adds 20% More Drop
- Having 3 of each class adds 30% More Drop
- Auto Attack Added, If you have default Keybinds (You may need to reset) The key will be X, (Attacks in the direction of cursor like Auto Run).
- Companion Skill Rolls
- You will never be able to roll Lower that a stat you have already had.
- If you have had DC0-5 on Level 3 skill, you will never get lower than DC0-5 If you Re-Roll the Lv 3 skill.
- Companion Bound.
- You will be able to Hover over the "Level 3: MR0-5" Label in Companion window to See companion History of stats
- Monster Buff
- There's now a chance to gain a buff after killing a monster.
- The chance, Duration and Stats depend on the monster you kill.
- Buffs are account Bound (So will work if you switch character) Killing a monster which you already have a buff for will extend the duration.
- Killing a different monster will give you another buff (You can have multiple monster buffs).
- Boss's and Subs will give a nice buff for a short amount of time, Anyone who gains exp/drop from the monster will gain the full buff.
- Clicking on any "MonsterBuff" Icon will Merge or Un-Merge all Monster buffs (Display purposes)
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